Thanks for pulling all this together, it looks like there will be a lot of pain ahead and some difficult challenges.
My league rides always need manual approving for both the Chain and Moose leagues - with a red cross against the weight row.
Is there anything that can be done to avoid the admins the extra work, or is it that my weight is too heavy for Bkool to accommodate
110 kgs.
There's some knobs that can be adjusted. Presumably they're some kind of tolerances for things like weight, hr, cadence, drop-outs, etc. In theory as long as your weight is consistent across the league, weight shouldn't cause a ride to need manual approval.
When we get to league #3, I'll probably spend some time trying to figure out if/how any of those knobs ought to be turned, particularly for things like drop-outs and cadence/hr as folks don't always have a cadence or hr sensor set-up.
In the mean time, don't stress on manual approvals. They only take a couple seconds once I'm on the website.
Enjoy the rides. I certainly did up until last night when my legs gave out. One of the advantages of setting a slow pace is I can focus on how bkool rendered the ride and how it compares to real life, which was fun/interesting. I was particularly curious to see what it'd do with the desert landscape for Sand Flats Road. It's actually a pretty climb in real life, but bkool loses 99.9% of the texture of the various petrified sand dunes in that area and all the red-rock colors making it a bit boring. Given I'll never ride it again in real life a ride in the virtual world seemed appropriate (we take shuttles up to the start of Porcupine there these days, which saves the legs for the brutal downhill & a second ride later in the day)